Market research logo; 24 years of Excellence in Market Research since 1988.
Market research logo; 24 years of Excellence in Market Research since 1988.

Market Research Reports By Recency

March 2015

1 2 Next

Market for Telecom Structured Data, Big Data, and Analytics: Business Case, Analysis and Forecasts 2015 - 2020
Published by Mind Commerce in March 2015
The telecommunications industry is investing heavily in developing the analytical tools and services to take advantage of both their traditional structured data and unstructured (big) data resources. The goals of each carrier program vary, but share some commonalities i...(more)

Wireless Security in LTE Networks and M2M: Market and Forecasts 2015 – 2020
Published by Mind Commerce in March 2015
The Fourth generation (4G) Long Term Evolution (LTE) standard for cellular communications represents a substantial leap forward in terms of capacity and services capabilities. However, it also presents a unique challenge as its all-IP nature exposes vulnerabilities that...(more)

Middle East - Mobile Voice and Mobile Operators Market
Published by Paul Budde Communication Pty Ltd. in March 2015
This Middle East market report covers the mobile telephony and mobile data markets in each of the following countries: Bahrain, Iran, Iraq, Israel, Jordan, Kuwait, Lebanon, Oman, Qatar, Saudi Arabia, Syria, Turkey, United Arab Emirates, Yemen. Executive SummaryMobile d...(more)

Cloud TV
Published by iDate in March 2015
Video embraces ITThe entire video distribution sector is evolving rapidly, having to contend with consumers taking increasing control over their viewing, inside an increasingly IP-centric environment.To stay competitive, players along the image distribution chain need b...(more)

Wearable Gaming Companies, Devices, and Solutions: Market Outlook and Forecasts 2015 - 2020
Published by Mind Commerce in March 2015
Wearable gaming represents an emerging entrant into the digital entertainment market that is best defined from a mobile gaming perspective. Non-wearable mobile gaming is played on various wireless devices (smartphones, tablets, phablets, etc.), which have limited interf...(more)

Telemedicine and Mobile Healthcare Solutions, Services, and Devices: Market Analysis and Forecasts 2015 - 2020
Published by Mind Commerce in March 2015
Telemedicine, Tele-health, M-Health and Connected Health are all terms that pertain to the use of telecommunications and information technology in order to provide remote clinical/non-clinical healthcare services. They form the ecosystem that contains all standards, bus...(more)

Global Navigation Satellite Systems Market Outlook 2020
Published by RNCOS in March 2015
In their latest research study 'Global Navigation Satellite Systems Market Outlook 2020', RNCOS’ analysts have identified and deciphered the market dynamics in important segments thus clearly highlighting the areas offering promising possibilities for companies to boost...(more)

Software Defined Networks (SDN) and Network Function Virtualization (NFV) Market, Forecasts, and Impact on Network Operators 2015 - 2020
Published by Mind Commerce in March 2015
Software defined networking (SDN) and virtualization are poised to transform network and service architecture thanks to improvements in technologies that offer improved performance and lower costs. As the border between Cloud Computing and network infrastructure continu...(more)

Caribbean - Telecoms, Mobile and Broadband - Market Insights and Statistics
Published by Paul Budde Communication Pty Ltd. in March 2015
This report analyses the telecom market in the Caribbean, including recent regulatory measures and statistics, telecom infrastructure updates and developments in key sectors including mobile, broadband, cable TV, IPTV and fixed-telephony. It provides data and analyses o...(more)

Global Online Gaming Market 2015-2019
Published by TechNavio in March 2015
Companies mentioned in this product:Activision Blizzard, EA Games, Giant Interactive Group, GungHo Online Entertainment, King Digital Entertainment, Microsoft, NCSOFT, Sony, Take-Two InteractiveSoftware, Tencent Holdings, Zynga , 4A Games, 5th Cell Media, Access Games, ...(more)



1 2 Next